| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- capnjac![]() 0,100 | 46 kills: 32, deaths: 14 | 70% | 1.009 Not Qualified | 62.43% +1.50 skill (1) | ||
- Treeps![]() 0,100 | 17 kills: 9, deaths: 8 | 53% | 1.047 Not Qualified | 59.00% +1.64 skill (1) | ||
- S97![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 1.123 Not Qualified | 51.77% +1.93 skill (1) | ||
- The Regiment![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.012 Not Qualified | 62.18% +1.51 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| S97 Better avoid this opponent next time |
| Skill Booster |
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| S97 Gain optimal skill by winning next confrontation |
| Push Over |
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| capnjac Collect your easy points here |
| Skill Sponsor |
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| The Regiment Paid his dues, better thank this opponent next time around |