| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Max![]() 0,100 | 17 kills: 9, deaths: 8 | 53% | 1.021 Not Qualified | 53.67% +1.85 skill (1) | ||
- Pascal![]() 0,100 | 16 kills: 8, deaths: 8 | 50% | 1.035 Not Qualified | 52.40% +1.90 skill (1) | ||
- zevs![]() 0,100 | 2 kills: 2, deaths: 0 | 980 Not Qualified | 57.63% +1.69 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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