| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- V!s0r![]() 0,100 | 18 kills: 6, deaths: 12 | 33% | 1.036 Not Qualified | 41.74% +2.33 skill (1) | ||
- Cab00se![]() 1,99 | 8 kills: 2, deaths: 6 | 25% | 1.217 Not Qualified | 26.37% +2.95 skill (1) | ||
- Adrian![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 1.002 Not Qualified | 44.95% +2.20 skill (1) | ||
- Nylor![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.108 Not Qualified | 35.20% +2.59 skill (1) | ||
- JIMMYP![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 966 Not Qualified | 48.40% +2.06 skill (1) | ||
- walle![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 989 Not Qualified | 46.17% +2.15 skill (1) | ||
- PickleCat![]() 0,100 | 2 kills: 2, deaths: 0 | 943 Not Qualified | 50.56% +1.98 skill (1) | |||
- Kilaz![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 913 Not Qualified | 53.46% +1.86 skill (1) | ||
- BaldiCZ![]() 0,100 | 1 kills: 1, deaths: 0 | 958 Not Qualified | 49.14% +2.03 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||