| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Cole![]() 0,100 | 50 kills: 29, deaths: 21 | 58% | 1.037 Not Qualified | 56.61% +1.74 skill (1) | ||
- dar.![]() 0,100 | 33 kills: 20, deaths: 13 | 61% | 973 Not Qualified | 62.56% +1.50 skill (1) | ||
- p0tato![]() 0,100 | 32 kills: 19, deaths: 13 | 59% | 1.005 Not Qualified | 59.68% +1.61 skill (1) | ||
- lesha![]() 0,100 | 24 kills: 16, deaths: 8 | 67% | 934 Not Qualified | 65.97% +1.36 skill (1) | ||
- =AG= Rampage![]() 100,0 | 21 kills: 10, deaths: 11 | 48% | 1.131 Not Qualified | 47.65% +2.09 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| =AG= Rampage Better avoid this opponent next time |
| Skill Booster |
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| =AG= Rampage Gain optimal skill by winning next confrontation |
| Push Over |
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| lesha Collect your easy points here |
| Skill Sponsor |
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| lesha Paid his dues, better thank this opponent next time around |