| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- billakos![]() 0,100 | 30 kills: 16, deaths: 14 | 53% | 1.056 Not Qualified | 53.44% +1.86 skill (1) | ||
- Maciell![]() 0,100 | 22 kills: 15, deaths: 7 | 68% | 975 Not Qualified | 61.09% +1.56 skill (1) | ||
- maks![]() 0,100 | 15 kills: 9, deaths: 6 | 60% | 1.028 Not Qualified | 56.12% +1.76 skill (1) | ||
- billakos![]() 0,100 | 13 kills: 4, deaths: 9 | 31% | 1.162 Not Qualified | 43.36% +2.27 skill (1) | ||
- Zert![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.020 Not Qualified | 56.84% +1.73 skill (1) | ||
- WartimeMarksman![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 964 Not Qualified | 62.02% +1.52 skill (1) | ||
- StreGa![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.041 Not Qualified | 54.86% +1.81 skill (1) | ||
- rafael64![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 954 Not Qualified | 62.97% +1.48 skill (1) | ||
- Jason![]() 0,100 | 1 kills: 1, deaths: 0 | 970 Not Qualified | 61.51% +1.54 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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