| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- alexmm1003![]() 0,100 | 19 kills: 9, deaths: 10 | 47% | 1.053 Not Qualified | 48.15% +2.07 skill (1) | ||
- gresky1969![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 948 Not Qualified | 58.13% +1.67 skill (1) | ||
- AlBoyUs![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.074 Not Qualified | 46.10% +2.16 skill (1) | ||
- CHARIZZARD![]() 1,99 | 2 kills: 0, deaths: 2 | 0% | 1.031 Not Qualified | 50.28% +1.99 skill (1) | ||
- =AG= Rampage![]() 100,0 | 1 kills: 0, deaths: 1 | 0% | 1.131 Not Qualified | 40.74% +2.37 skill (1) | ||
- gibson![]() 1,99 | 1 kills: 0, deaths: 1 | 0% | 1.018 Not Qualified | 51.52% +1.94 skill (1) | ||
- NoSoyEmo!![]() 0,100 | 1 kills: 1, deaths: 0 | 962 Not Qualified | 56.79% +1.73 skill (1) | |||
- D.ilcous![]() 0,100 | 1 kills: 1, deaths: 0 | 1.004 Not Qualified | 52.85% +1.89 skill (1) | |||
- SAM504![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 960 Not Qualified | 56.97% +1.72 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| alexmm1003 Better avoid this opponent next time |
| Skill Booster |
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| =AG= Rampage Gain optimal skill by winning next confrontation |
| Push Over |
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| gresky1969 Collect your easy points here |
| Skill Sponsor |
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| SAM504 Paid his dues, better thank this opponent next time around |