| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Acelightning![]() 1,99 | 36 kills: 12, deaths: 24 | 33% | 963 Not Qualified | 43.98% +2.24 skill (1) | ||
- Aceman![]() 1,99 | 20 kills: 9, deaths: 11 | 45% | 892 Not Qualified | 50.74% +1.97 skill (1) | ||
- heisenberg![]() 0,100 | 9 kills: 1, deaths: 8 | 11% | 1.122 Not Qualified | 29.93% +2.80 skill (1) | ||
- MAJOR![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 926 Not Qualified | 47.52% +2.10 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| heisenberg Better avoid this opponent next time |
| Skill Booster |
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| heisenberg Gain optimal skill by winning next confrontation |
| Push Over |
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| Aceman Collect your easy points here |
| Skill Sponsor |
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| MAJOR Paid his dues, better thank this opponent next time around |