| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- AlBoyUs![]() 0,100 | 60 kills: 10, deaths: 50 | 17% | 1.254 Not Qualified | 22.71% +3.09 skill (1) | ||
- Fast Eddie![]() 0,100 | 21 kills: 3, deaths: 18 | 14% | 1.121 Not Qualified | 32.86% +2.69 skill (1) | ||
- The Regiment![]() 0,100 | 19 kills: 14, deaths: 5 | 74% | 756 Not Qualified | 66.47% +1.34 skill (1) | ||
- Haywire![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.028 Not Qualified | 41.17% +2.35 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Fast Eddie Better avoid this opponent next time |
| Skill Booster |
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| AlBoyUs Gain optimal skill by winning next confrontation |
| Push Over |
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| The Regiment Collect your easy points here |
| Skill Sponsor |
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| Haywire Paid his dues, better thank this opponent next time around |