| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- AlBoyUs![]() 0,100 | 36 kills: 24, deaths: 12 | 67% | 1.254 Not Qualified | 51.02% +1.96 skill (1) | ||
- The Regiment![]() 0,100 | 34 kills: 33, deaths: 1 | 97% | 756 Not Qualified | 87.54% +0.50 skill (1) | ||
- Fast Eddie![]() 0,100 | 21 kills: 15, deaths: 6 | 71% | 1.121 Not Qualified | 63.44% +1.46 skill (1) | ||
- Haywire![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.028 Not Qualified | 71.27% +1.15 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| AlBoyUs Better avoid this opponent next time |
| Skill Booster |
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| AlBoyUs Gain optimal skill by winning next confrontation |
| Push Over |
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| The Regiment Collect your easy points here |
| Skill Sponsor |
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| Haywire Paid his dues, better thank this opponent next time around |