| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Raggi![]() 0,100 | 43 kills: 13, deaths: 30 | 30% | 1.190 Not Qualified | 31.80% +2.73 skill (1) | ||
- nicolasmatte13![]() 0,100 | 32 kills: 9, deaths: 23 | 28% | 1.171 Not Qualified | 33.36% +2.67 skill (1) | ||
- Max![]() 2,98 | 15 kills: 8, deaths: 7 | 53% | 987 Not Qualified | 50.36% +1.99 skill (1) | ||
- Pariah![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 930 Not Qualified | 55.85% +1.77 skill (1) | ||
- leagends![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 954 Not Qualified | 53.57% +1.86 skill (1) | ||
- Lurk![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 967 Not Qualified | 52.25% +1.91 skill (1) | ||
- CAILLET Martin![]() 0,100 | 2 kills: 2, deaths: 0 | 893 Not Qualified | 59.29% +1.63 skill (1) | |||
- ANDR![]() 0,100 | 2 kills: 2, deaths: 0 | 856 Not Qualified | 62.64% +1.49 skill (1) | |||
- n()()b pLaYeR![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 976 Not Qualified | 51.41% +1.94 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||